#pragma once
#include "stdafx.h"
#include "Message.h"
class Folder
{
	friend class Message;
public:
	Folder() = default;
	Folder(const Folder&);
	Folder& operator=(const Folder &);
	~Folder();

private:
	set<Message*> msgs;

	void add_to_Message(const Folder&);
	void remove_from_Message();
	void addMsg(Message*);
	void remMsg(Message*);
};

